Tuesday 19 December 2006

Apparently, for this installation, when the image is water, the water ripples under your footsteps, and when it is leaves, your footsteps causes them to scatter. What a fantastic collaboration of projection and..whatever it is that enables that effect..! I'm afraid I don't know enough about that sort of technology.. but I'd love to find out, since it's really interesting..! I like the whole idea of this man-made nature, with the mimicry of water's natural behavior.



This installation by Amy Youngs features a tank containing an artificial landscape, and a projection of motion through the glass. Using a computer interface, the crickets inside "interact" with the projected environment by chirping. Each chirp they make, advances the cricket-eye-view video footage of outdoor scenery.


I am really inspired by the idea of creating a virtual reality for the crickets..

Amazing 3D modeling by the makers of the video game, Final Fantasy series. I am interested by the environments created, which aim to be as realistc as it can be, in terms of looks. What happens, is a different matter. As well as the environments, I'm also quite taken by the rendered figures, which required the process of recording real-time actions from actors in order to have movement, and by how this mimcry of realism expresses emotions and tries to persuade you that it's believable. From the textures on the clothing, to the changing weather designs, I find it amazing how an entire world, which seems so 'solid' and almost real, can be created from scratch using computer software. At this point, my inspiration falls heavily on something that is completely man-made, and yet which attempts to mimic nature.
I have decided that I will be selecting sequences from the video game's FMV footages, and adding sound as well as visual effects which weren't there, in attempt to give it even more realism. I also want to actually film the existing sequences themselves, in order to get that 'shaky hand' effect, as if I was actually there, shooting footage of the virtual world that is created.

An example of the 3D animation of the character 'Selphie', using real life actors, and recording their actions.

An example of the 3D animation of the character 'Zell'.

An example of the 3D animation of the character "Irvine". I will be using this footage as one of the sequences in my film.

Wednesday 6 December 2006

Old Light, New Shadows, by Georg Hartung. When I first saw this image, I thought the room had been painted.. but actually, it's a projection of positive and negative pixelslides of the room, from two positions. There's two projectors being used, and "the focus mechanisms of both are slowly and continuously in motion"...what a creepy effect. I wonder how many projectors we'll be able to use to project our film.. Another piece by Hartung. At first I was confused over this projection, trying to work out what's what, but it turns out that the mirror is reflecting the projection of the flame turned upside down onto a picture of a candle. That'd be a good idea, using mirrors and such, to make a confusing installation..
The projection of the flame onto the real candle is such a curious design! I need to think about the environment/setting in which I will project my video..and how it will relate to the meaning I'm trying to get at..
Hartung's projection idea features the showerhead giving out light instead of water! Quite an interesting idea..although I wouldn't be able to do that with a full video, unless I put a piece of paper or something that's cut like holey cheese, infront of the projector. That's if I want a broken-up video.. would be difficult to see what's happening, though..


I just found this Laser Cut piece to be rather quirky and interesting to look at.. reminding me that props can be used with the projection of the video..

Using kinetic energy, the machine can draw a heart on its own. There's something almost 'humble' about a mechanical, emotionless object depicting the symbol of human emotion. I'm really interested in this idea of something man-made, expressing a gesture of something which is natural.

I'm interested in the way we are tricked into thinking there is something there, when the person is really just a projection against the tiles. Though the projection has no solid presence of its own, the atmosphere created, is still a very convincing one.. probably convincingly creepy, at that..!


Another projection into a shower stall. If it wasn't for the excessively luminous lighting, I would have fallen into thinking it was a real person behind the 'curtain' at first glance.


The positioning of the video means you probably shouldn't be afraid to go near it, considering you are the one looming over it. And yet there's still something creepy about this design, which would make me, personally, feel a bit reluctant to advance upon.. It's probably the lack of space, too, making you feel like you have no choice but to go towards that screen. I think a projection that is face-on, would be most comfortable, as opposed to one that makes you strain your neck up or down.


This ghostly projection effect was instantly eye-catching. It seems the colours green and blue, give the impression of the supernatural, despite it also commonly representative of the Earth's sky and seas.


The way projection has been used on this building, makes it seem like something out of this world, with its surreal glow..




What I find most intriguing about Chiharu Shirota's pieces with the wool, is the way it seems to give out this feeling of menace..perhaps anger? With the piano, it's as if the music which it used to be able to play, has turned into this haywire echo of blackness..With the beds, the arrangement gives an atmosphere that is unsettled, and stressed, like a nightmare that has become physical, reaching out with its strands. Eventually, in some pieces, almost the entire scene is filled and suffocated with the wool. I really like how something simple can create such a dramatic image, the way it captures a sense of emission from the objects..and how this 'emission' suggests movement linked to something that is immobile.
A series of pieces by Ned Kahn, made up of lots of panels that move in the air currents and reveal the complex patterns of nature. In that sense, nature is creating it's own artwork and Kahn just gave it its canvas.


The Technorama Facade in action!
"This artwork consists of lots of mirrored disks which respond to the air currents made by passing trains and the natural wind passing through the station. The tiny mirrors reflect colours from people's clothing as they pass through the portal, creating an ever-changing mosaic of light, sculpted by the wind."

I really like this idea of a moving mosaic, that's never still and always changing..

"Designed by Ned Kahn, this piece is a wind-driven kinetic sculpture. It features 10,000 Mylar disks that move freely on rivets. This design allows the wind to generate a variety of individual patterns on the sculpture's face. Observers can create their own patterns by using the handle to excite ever changing patterns of modal vibration."

This piece makes me think of a 'natural' video screen..